Cloudheim Opens Its Skies to Players with Ambitious Open Beta
Cloudheim, the upcoming cooperative action RPG from indie developer Noodle Cat Games, has announced an open beta that marks the game’s shift from concept to living playground. Built atop an ambitious mix of physics-driven combat, seamless crafting, and skybound world-building, Cloudheim invites players into a post‑Ragnarök world to help rebuild society—literally from the skies.
This isn’t just another hack‑and‑slash title. It’s an experimental take on the multiplayer RPG, crafted by a team of developers whose resumes include work with Epic, Bioware, Codemasters, EA, and Disney. Their combined experience fuels a fresh and physics‑tastic vision set for full release in Q3 2025.
A Floating Fortress: The Odin Shell
At the heart of Cloudheim lies the Odin Shell, a massive airborne fortress shaped like an ancient turtle. It’s more than a hub—it’s your home, your crafting space, and your link to the shattered world below. Players can upgrade its workshops, cultivate herbs, cook meals, and run a shop for visiting NPCs with specific quests and requests.
Forget endless menus—Cloudheim features hands-on crafting. Toss ore into a furnace, cook with visual flair, or forge weapons in real-time. Every action is part of the gameplay rhythm, tightly interwoven with both combat and cooperative play.
Physics-Driven Carnage
Combat in Cloudheim is where creativity meets chaos. Enemies respond to more than just damage; they react to force, momentum, and environmental interactions. Want to topple a pillar onto a group? You can. Fire creatures from cannons? Also possible. Explosive barrels? Absolutely. Every battle is a blend of precision and improvisation.
David Hunt, CEO of Noodle Cat Games, explained, “What if we take the juggling from fighting games and make it the combat foundation in a co‑op action RPG?” The result is a tactical ballet—where movement, timing, and teamwork matter as much as raw damage.
Cooperative Chaos
Whether you play solo or with up to three friends, Cloudheim supports fluid teamwork. Players share loot, craft items together, and progress as a group. If one player forges a new weapon, the entire team benefits.
The focus is on shared progress, not individual grind. Instead of locked-in roles, players improvise, explore, and overcome challenges as a unit. The result is a co-op RPG that rewards collaboration and creativity over rigid strategy.
Worlds to Rebuild
Outside the Odin Shell, a world waits—fractured by cataclysm and begging to be explored. Players venture to floating islands with dynamic environments: arctic tundras, desert ruins, jungle canopies, and beyond. Each biome presents unique puzzles, enemies, and resources.
Weather and terrain affect gameplay. Traversing a blizzard differs drastically from scaling sun-scorched cliffs. Discovering rare crafting materials is as satisfying as unlocking a new combo—every exploration adds value.
No Menus, Just Play
One of the game’s boldest design choices is its complete elimination of traditional menus. Crafting, inventory, and gear upgrades all occur through direct, in-world interactions. No scrolling. No pausing. Just play.
This choice enhances immersion and encourages cooperation. Players craft side-by-side, throw ingredients into cauldrons, or assemble weapons in real-time. It’s an organic system that deepens the co-op loop.
Creature Allies
Not every ally in Cloudheim wields a sword. The game includes a roster of quirky and helpful creatures—blins, gnashers, swordcupines, and more. These companions assist with exploration, gather materials, and occasionally join in combat. They’re as charming as they are useful, and they help bring the world to life.
Veteran Talent, Indie Spirit
Though small in scale, Noodle Cat Games boasts big experience. Team members have contributed to major titles like Fortnite, Star Wars: The Old Republic, and Infinity Blade. But what makes Cloudheim different is not the résumé—it’s the philosophy.
Noodle Cat focuses on player-first design, using modern psychology and hands-on systems to create experiences that feel collaborative, tactile, and personal. Instead of bloated menus and feature creep, they aim for moment-to-moment fun.
Open Beta: What You Can Expect
The open beta is now live on Steam and the Epic Games Store, offering players a substantial taste of Cloudheim. Here’s what you can explore:
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Physics-based combat with environmental interaction
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Visual crafting systems with no menus
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Upgradeable Odin Shell with shop and workspaces
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Floating islands filled with puzzles, loot, and dungeons
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Cooperative progression with 1–4 player support
Noodle Cat is closely monitoring feedback, server performance, and system balance during this phase.
Community Momentum
Since the beta launch, Cloudheim has surpassed 100,000 wishlists on Steam—a promising sign of its growing appeal. The dev team remains highly engaged, answering community questions and listening to suggestions on Discord and community forums.
This open approach mirrors the game’s co-op identity—Cloudheim is as much about player feedback as it is about sky fortresses and tornado lassos.
What’s Next?
Leading up to the full Q3 2025 launch on PC, PlayStation 5, and Xbox Series X|S, here’s what players can expect:
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System refinements and combat balancing
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Additional content including new creatures, dungeons, and story beats
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Cross-platform features and compatibility testing
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Community events and co-op building challenges
Why Cloudheim Stands Out
In a market full of co-op RPGs, Cloudheim brings something genuinely new. The physics-based combat offers fresh, unpredictable gameplay. The crafting system is immersive and collaborative. And the world—set above the ruins of a fallen realm—feels alive, colorful, and personal.
Rather than a grind, Cloudheim is about moments. Smashing a pillar onto enemies. Forging a blade with friends. Rebuilding a turtle-shaped base in the clouds.
Final Thoughts
Cloudheim’s open beta isn’t just a technical test—it’s an invitation. Come explore, build, and fight in a skybound sandbox of creativity. Whether you’re running a bakery, leading a raid, or launching a blin from a cannon, it’s a cooperative adventure built to delight.
If you love physics-based gameplay, immersive crafting, and world-building with friends, don’t miss the chance to dive into Cloudheim. The skies are open—and the future is up to you.
Cloudheim Open Beta Snapshot
Feature | Details |
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Platforms | PC (Steam & Epic); PS5 & Xbox Series X |
Co-op | 1–4 player online co-op, shared loot and crafting |
Combat | Physics-based melee, environmental damage, combo juggling |
Crafting | Visual, in-world crafting; no menus |
Hub | Odin Shell – flying fortress base with shop and upgrades |
World | Floating islands, dynamic biomes, puzzles, and dungeons |
Creatures | Blins, Gnasher, Swordcupine & more as interactive allies |
Dev Background | Former developers from Fortnite, SW:TOR, Infinity Blade |
Beta Goals | Stress-test systems, gather feedback, ensure polish |
Community | 100K+ wishlists, active Discord, ongoing Q&A |
Release Window | Q3 2025 on PC, PS5, and Xbox Series |
Curious? Ready to build a floating civilization with friends and physics? The Cloudheim open beta awaits—now live on Steam and Epic.